🌠Boost item

While playing IDLE CYBER, when the level is too difficult and your Cybers are not strong enough to pass easily, Boost items can assist you in controlling the strength of your enemies and make your experience more enjoyable. Here are some Boost items in the game, as well as their features and prices.

Boost item

Description

Cooldown

Rule

Price (mIDLE)

Amount

Barrier

Creat a 1000 HP barrier that blocks attacking of enemies in 66s

10

  • Barrier can only place a maximum of 4 predefined slots on the screen

  • Cannot be stacked

  • Barrier can block bullets, taking damage will reduce HP accordingly

  • Barrier will disappear if time runs out or HP runs out

  • If there is a Unit in the Barrier's range, the Unit will be knocked back out of the Barrie's range.

100,000

33

Landmine

Creat a 100 Dmg landmine with 50 AOE range, last 20s

6

  • Landmine is selected to be placed at 1 of 16 specified locations

  • Cannot be stacked

  • Only explodes when a Unit reaches the center of Landmine

100,000

50

First Air

Heal all Cyber 1% maximum HP/s in 10s

45

100,000

25

Spike Trap

Root all enemy on screen in 5s

25

100,000

20

Electric Grenade

Throw a 300 dmg Grenade with 20 AOE range. Effected enemy will be stunned in 6s

15

Stun: A stationary state that cannot move or attack

100,000

40

Fire Grenade

Throw a 500 dmg Grenade with 20 AOE range. Effected enemy will be burned in 10s

15

Burn: Deal 10% of Grenade's damage every second

100,000

40

Ice Grenade

Throw a 250 dmg Grenade with 20 AOE range. Effected enemy will be slowed in 12s

15

Slow: Reduces Grenade's movement speed by 50% and deals 5% damage every second

100,000

40

Total Recall

Call an airplane to destroy enemies

90

  • The time from pressing Item (Airplane appears on the screen) to the end is 3s

  • Deal dmg 3 times on the entire level, 1000 dmg each

100,000

15

Tower Defends

Build up an Auto-fire Tower that fight for you in 30s

20

  • Automatically place the Tower in the left position first

  • Tower damage: 10, Attack Speed: 2, Auto attack nearest enemy

100,000

28

Rage

Raging in 8s

45

POW will only work x2 AS on Cybers ​​deployed

100,000

80

Automatic

Automatically fights and actives skills till the end of the battle

Once the item is used, Item Auto can be turned on/off throughout the match

500

1

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