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Player's EXP

The new player will start the game with Level 0, 0 EXP. After passing the levels and game modes, the player will gain a certain amount of EXP, when reaching the required number of EXP will increase the Player's level.
  • Every battle won in Campaign Mode, Players gain EXP according to this formula: EXP = Base EXP * X
Condition
Coefficient X
(Campaign Level - Player's Level) < -18
0.1
-18 <= (Campaign Level - Player's Level) < -15
0.35
-15 <= (Campaign Level - Player's Level) < -12
0.6
-12 <= (Campaign Level - Player's Level) < -9
0.85
-9 <= (Campaign Level - Player's Level) < -6
0.9
-6 <= (Campaign Level - Player's Level) < -3
0.95
-3 <= (Campaign Level - Player's Level) < 3
1
3 <= (Campaign Level - Player's Level) < 9
1.2
(Campaign Level - Player's Level) >= 9
0.4
*Note: The Campaign level is calculated by Ordinal number. For example, Mission 1-1 in Campaign Mode is level 1; Mission 8-6 is level 48.
Campaign Level
Base
Campaign Level
Base
1 (1-1)
20
25 (5-1)
116
2
24
26
120
3
28
27
124
4
32
28
128
5
36
29
132
6
40
30
136
7 (2-1)
44
31 (6-1)
140
8
48
32
144
9
52
33
148
10
56
34
152
11
60
35
156
12
64
36
160
13 (3-1)
68
37 (7-1)
164
14
72
38
168
15
76
39
172
16
80
40
176
17
84
41
180
18
88
42
184
19 (4-1)
92
43 (8-1)
188
20
96
44
192
21
100
45
196
22
104
46
200
23
108
47
204
24
112
48
208
​
  • Every battle won in Arena Mode, Players gain +(10 + AP/100) EXP, lose + (5 + AP/200) EXP
  • From level 10 onwards, if there is no Campaign win for the day, Player will lose (100 * Current Player's Level ) EXP that day.
  • Player's Level if the lowest deduction is returned to level 0, 0 EXP
  • After activating, deducting Player EXP points will no longer have the level 10 condition
​