💥Player's EXP

The new player will start the game with Level 0, 0 EXP. After passing the levels and game modes, the player will gain a certain amount of EXP, when reaching the required number of EXP will increase the Player's level.

  • Every battle won in Campaign Mode, Players gain EXP according to this formula: EXP = Base EXP * X

Condition

Coefficient X

(Campaign Level - Player's Level) < -18

0.1

-18 <= (Campaign Level - Player's Level) < -15

0.35

-15 <= (Campaign Level - Player's Level) < -12

0.6

-12 <= (Campaign Level - Player's Level) < -9

0.85

-9 <= (Campaign Level - Player's Level) < -6

0.9

-6 <= (Campaign Level - Player's Level) < -3

0.95

-3 <= (Campaign Level - Player's Level) < 3

1

3 <= (Campaign Level - Player's Level) < 9

1.2

(Campaign Level - Player's Level) >= 9

0.4

*Note: The Campaign level is calculated by Ordinal number. For example, Mission 1-1 in Campaign Mode is level 1; Mission 8-6 is level 48.

Campaign Level

Base

Campaign Level

Base

1 (1-1)

20

25 (5-1)

116

2

24

26

120

3

28

27

124

4

32

28

128

5

36

29

132

6

40

30

136

7 (2-1)

44

31 (6-1)

140

8

48

32

144

9

52

33

148

10

56

34

152

11

60

35

156

12

64

36

160

13 (3-1)

68

37 (7-1)

164

14

72

38

168

15

76

39

172

16

80

40

176

17

84

41

180

18

88

42

184

19 (4-1)

92

43 (8-1)

188

20

96

44

192

21

100

45

196

22

104

46

200

23

108

47

204

24

112

48

208

  • Every battle won in Arena Mode, Players gain +(10 + AP/100) EXP, lose + (5 + AP/200) EXP

  • From level 10 onwards, if there is no Campaign win for the day, Player will lose (100 * Current Player's Level ) EXP that day.

  • Player's Level if the lowest deduction is returned to level 0, 0 EXP

  • After activating, deducting Player EXP points will no longer have the level 10 condition

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