๐Ÿ“Statistic

When opening a Cyber, its HP and Attack stats will fluctuate within a fixed range, other statistics remain the same.

Each Cyber has different traits and skills which determine their role in battle. A Cyberโ€™s strength and weaknesses are defined by five statistics. These five statistics are DMG ( damage), HP (health point), AS (attack speed), Crit Rate (critical rate), Crit DMG (critical damage).

Here is what these Statistics mean:

*Mana Point:

  • Cyber's energy stat to decide whether skill 1 can be used or not

  • Each Cyber โ€‹โ€‹has a maximum of 1000 Mana Points

  • Mana recovered (regen) according to the table below

  • When reaching 1000 Mana Points will not increase and regen Mana any more

  • Enough Mana Cost can use skill 1

  • After using skill 1, Mana Point will be deducted from the skill's Mana cost

Note: If being affected by debuffs or being drained of mana causing mana not to be 100%, Cyber โ€‹โ€‹will not be able to use skill 1 until it is full again

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